Put this card in your Exile pile.
Reduce the amount of Shield gained by 50%.
Recover x HP.
Until your next turn prevent ALL enemy damage.
If the enemy has Poison, Heal 2, otherwise apply 2 poison. Gain 1 Mana. Remove. Magic
You can no longer gain Mana this turn. Gain Strength and Resistance until the end of this turn intead.
Gain Immune. Remove. Magic
Poisoned creatures lose HP at the beginning of their turn. Each turn Poison is reduced by 1.
Remove this card from game until end of combat.
Increase Shield gained with cards by X.